Gameboard

Step 1

 

Let's construct a simple gameboard.


  1. Open thinkdesign and open a New Model . Close the History tree.
  2. Right click in workspace and select Options.
  3. Click on the General tab and set the unit of measure to Inches and OK the dialog box.

  4. Click the Rectangle button on the Drafting toolbar and select Cen+Sizes, and insert 4 for X and 4 for Y in the parameter area (orange) and drag the rectangle to the center of the workspace.

  5. Hit Esc on the keyboard to exit the command.
  6. Right click any line segment and Select,Chain from this.
  7. This will select all the line segments and will change the color of the lines.
  8. Select Linear Solid on the Solid toolbar.
  9. Set the Depth to 1.00 and hit to activate the command.

  10. Rotate to check the depth of the Linear sweep

  11. Double click on the face to set the workplane and let's start working. Grooves first and then the face holes.
  12. Begin with lines command in the toolbar and select Parallel Lines in the Drafting toolbar.

    and set Copy length and Single in the parameter area.

  13. Use the Parallel Lines command and type 1.375 in the Distance parameter box and hit enter to insert the line. Repeat for the other 3 sides. Right click and select Break sequence. Hit Esc to exit the command.

  14. Right Click one of the lines and Select, Chain from this.
  15. Select one of the lines you just created and select the Linear Slot button shown in the Solids toolbar.
  16. Select Blind. The Depth is to be set at 0.125 and the Thickness is 0.125.
  17. Repeat for each of the lines and hit to complete the Linear Slot command.

  18. Dynamically rotate your gameboard to check for the depth of the slots.

  19. Let's now create the holes on the face of the gameboard. Note: All holes should be centered in each of the nine squares. The dimension will be 0.625 from each edge. Select the Shaped Hole command. The parameters should be, Type from 2 edges, and Hole Catalog and set at the following; Depth at 0.50 and Diameter at 0.50 and the angle at 60 Complete all nine holes. Note: Hit after you position each hole. When completed hit and then Esc to exit the command.

  20. Nice Work! Hide Dimensions and Entities and let's move on.

  21. The gameboard looks good but where do we store the game pieces or marbles? Let's make some chamber holes. You'll only need two.

  22. Rotate the gameboard and place the Workplane on the top.

  23. If you have difficulty with the dimensions, don't forget to change the view to WireFrame

  24. Select the Shaped Hole command . In the Hole Catalog set the following parameters, Diameter = 0.5 and Depth = 3.25. Select From two edges and for Boundaries enter .50 and 1.25 as the First and Second distances. Hit and you have one chamber hole.

  25. Let's pick up the second chamber hole using the Mirror Solid command . Start the command and select the hole you just created as the Base Entity and set the Type as Three points. Rotate the gameboard in order to select the three midpoints, as indicated by the small black circles, hit Apply and hit the to activate the command.

  26. Select the Wireframe command and rotate to check for alignment.

  27. Return to Shaded View and we'll add one more hole to the top.

  28. Start the Simple Hole command. . Set Diameter as .25 and the Depth as .25. Center the hole on the top by selecting From two edges. Insert the dimensions and hit the .

  29. The top of your gameboard now looks like this.

  30. Nice Work!
We'll work on the top in Step 2

Previous Next